Most tools try to do everything. We don't.
The best tools we've ever used are the ones we barely notice. They do the job, get out of the way, and let us spend our attention on the work that actually matters. That's the bar. Anything that doesn't clear it gets cut.
The rule we ship by
Every feature has to earn its place. Not "be useful in some scenario" — earn its place. The default answer is no. The exception is yes.
When we start a new piece — a boilerplate, a template, a prompt — the first question is what can we remove? Not what can we add. Removal is how the work gets sharper.
Three things we ask before shipping
- Does a doer need this on day one?
- Will it still be necessary on day thirty?
- If we delete it, what actually breaks?
If the answers aren't all clear, the feature waits. Often, it never comes back.
If you can't explain why it's in the box, take it out of the box.
The cost of "just one more"
Every flag, every toggle, every "optional" knob adds surface area. Surface area adds bugs, docs, opinions, and decisions for the person trying to use the thing. The person we're building for already has enough decisions.
So we hold the line. Sometimes we'll be wrong about a cut. That's a smaller price than the alternative — a tool that tries to please everyone and helps no one.
If you want to follow the work, the store is where everything lives. Less than you'd expect. More than enough to ship with.